Skip to content
Programmable

How many rounds should a Swiss tournament have?

By Programmable Talk · Updated · 6 min read

The short answer

Play enough rounds for one undefeated winner: the number of times you can halve the field, rounded up. That's 3 rounds for 5 to 8 players, 4 for 9 to 16, 5 for 17 to 32, 6 for 33 to 64 and 7 for 65 to 128. Play a round or two more to separate second and third place, or fewer if a top-8 playoff decides the winner.

The rule of thumb: halve the field until one is left

In a Swiss tournament everyone plays every round, and each round you pair players on the same score. If nobody draws, each round halves the number of players who are still unbeaten. With 16 players, 8 are unbeaten after round one, 4 after round two, 2 after round three and 1 after round four. So 16 players need 4 rounds to produce one player with a perfect score.

In general: the number of rounds is log2 of the number of players, rounded up. With 20 players that's 4.3, so 5 rounds.

PlayersRoundsNote
21Just play a match
3 to 42A round robin may be better
5 to 83A round robin of 7 rounds is the alternative
9 to 164
17 to 325
33 to 646
65 to 1287
129 to 2568
257 to 5129
Swiss rounds for one undefeated winner (log2 of the players, rounded up)

If you'd rather not count, the Swiss rounds calculator does it for any number of players.

What the rules bodies say

Chess's governing body doesn't set a number. FIDE's basic rules for Swiss systems say only that "the number of rounds to be played is declared beforehand", that two participants shall not play each other more than once, and that with an odd number one player gets a bye worth as many points as a win, unless the tournament's rules say otherwise. The choice is the organizer's, as long as it's announced in advance.

Magic: The Gathering's tournament rules are more specific. Appendix E of the Magic Tournament Rules recommends the number of Swiss rounds and the size of the playoff by attendance, and requires it for Premier events:

PlayersSwiss roundsPlayoff
5 to 8None: 3 rounds of single eliminationNone
9 to 165 (4 for Limited with a booster draft playoff)Top 4 (top 8 for that Limited case)
17 to 325Top 8
33 to 646Top 8
65 to 1287Top 8
129 to 2268Top 8
227 to 4099Top 8
410 and up10Top 8
Recommended Swiss rounds and playoffs, Magic Tournament Rules Appendix E

Two things stand out. With 8 or fewer players, Magic's rules skip Swiss entirely and play a single-elimination bracket. And at the top end the table adds rounds faster than log2 would (9 rounds from 227 players rather than 257). With a top-8 cut, what matters isn't one undefeated player but a clear set of eight to go through, and an extra round helps separate them.

When to play more rounds

The log2 number finds a winner. It doesn't rank everyone else well. After 4 rounds with 16 players, there will usually be several players on 3 wins and 1 loss, and tiebreaks decide who's second. If second and third place matter (prizes, qualification, a league table), add a round or two. Each extra round separates the players on the same score a bit more.

There's a ceiling: you can't play more than one fewer round than you have players without pairing someone twice. Near that point a round robin is simpler: everyone plays everyone once, and there's nothing to argue about.

When to play fewer rounds, with a top cut

If time is short, play fewer Swiss rounds and then a single-elimination playoff among the top 4 or top 8. The Swiss part sorts the field; the playoff decides the winner. This is what Magic's table does for every event above 16 players. A rough guide: play enough Swiss rounds that the players making the cut have clearly better records than the ones just missing it, which is usually log2 of the players, minus one or two.

Byes, draws and tiebreaks

  • Byes. With an odd number of players, one sits out each round and scores a win. Give it to the lowest-placed player who hasn't had one, so it doesn't decide the top.
  • Draws. Draws slow down the halving, so more players finish on the same score. If your game draws often, as chess does, play an extra round.
  • Tiebreaks. Decide them before you start and publish them. Common choices are head-to-head result, game or score difference, and Buchholz (the sum of your opponents' scores, which rewards having played stronger opponents).

How long will it take?

Multiply the rounds by the length of a round, including the time to post pairings and for the slowest match to finish. For a game with 50-minute rounds plus 10 minutes between them, 5 rounds is 5 hours before any playoff. That's often what decides the number of rounds in the end: plan backwards from when the venue closes.

Doing this in Programmable Talk

Tournaments run as part of the event: entrants register through the event page, and you choose single or double elimination, round robin with groups and playoffs, Swiss, or judged rounds. For Swiss, the number of rounds defaults to log2 of the entrants, rounded up, and you can set it anywhere from 1 to 20. Each round is paired from the standings: players on the same score where possible, never the same opponent twice while another pairing exists, and a bye for the lowest-placed player who hasn't had one, counted as a win. Points for a win, draw and loss are yours to set (3, 1 and 0 by default), and standings break ties by head-to-head, score difference and then Buchholz. Seeding can be random, by rating or by hand. Talk doesn't allocate colours, so for a FIDE-rated chess event use FIDE-endorsed pairing software. See tournaments.

Questions

How many rounds for a Swiss tournament with 16 players?

Four rounds produce one undefeated player. Magic's tournament rules recommend five rounds and a top-4 playoff for 9 to 16 players, which also separates the places below first.

How many rounds for a Swiss tournament with 32 players?

Five. That's log2 of 32, and it's also what Magic's tournament rules recommend for 17 to 32 players, followed by a top-8 playoff.

What's the formula for Swiss rounds?

Log2 of the number of players, rounded up: the number of times you can halve the field until one player is left. Add rounds to separate more places.

Does FIDE set the number of rounds in a Swiss?

No. FIDE's basic rules for Swiss systems require the number of rounds to be declared beforehand, and leave the choice to the organizer.

What happens with an odd number of players in Swiss?

One player sits out each round with a bye, usually scored as a win. It should go to the lowest-placed player who hasn't already had one.

Keep your event where it is, and see what fills it

Tracked links and QR codes, one-email registration, reminders and a page for each registrant, for events on Luma, Eventbrite, Zoom or Meetup.

Add your event14 days of Pro, no card